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Writing Advice & Discussion > Anyone writing or reading litRPG?

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message 1: by Quantum (new)

Quantum (quantumkatana) Here's a few reviews of the (sub)genre:
Often the plot involves the main character getting trapped inside the game, since a convention of the genre is that if someone builds computers powerful enough to maintain a total-immersion experience for millions of people, those computers will quickly generate enough sentience to have agendas of their own. Another convention of the subgenre is that once immersion capsules are created, governments will use them for prisons, sending criminals into fantasy worlds to lower the cost of housing them.

And all through the fantasy adventures, the features of online gaming intrude—so that, in the middle of a sword-fight with an angry mountain elf, the character will be informed that Damage has been taken. Your Hit Points are reduced by 12, calculated as 21 (sword damage + opponent strength) minus 6 (your armor). Total remaining Hit Points: 28 of 40. The players plow though their adventures, all while working to raise the level of their characters and possessions.

(http://freebeacon.com/culture/escape-...)
https://www.theverge.com/2016/5/28/11...

Here are some examples:

The Land: Founding: A LitRPG Saga

Shaman's Revenge

What do you like about it?

Does the MC always get trapped in the RPG? Do you like it when they refer to all the stats?


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