• Djinn's wishes must be a minimum of three, any more is up to the Djinn. • All wishes backfire, and come with a cost. • You can not wish for someone to die, for the dead to come back to life or wish for more wishes. • If someone wishes to become a genie, they will become a 'Genie,' not a Djinn. A 'Genie' is the stereotypical Genie, bound to an object, whose magic can only work for wishes or for show/entertainment, and confined to an Object. Humans can not become True Djinn. • Objects must be made of Brass or contain a Crystal. Chambered Objects provide a small little universe which a Djinn can edit within the restricted guidelines. • If sent back to their Object, and if a Djinn grabs someone, if the said Object is Chambered, the person they take will be stuck within the Object until the Djinn is released. • Being Marked creates temporary enslavement. Marks include brands, tattoos, or even hickies. • If wished free, and one or more wishes were not used yet, a small resource of magic will be contained within the Object, and can be used. Some Freed Djinn may become humans. • Anything that sounds like a wish can be used as a wish. • Djinn may kill their prior captor upon being set free, but may not reverse the wishes they have granted.
• All wishes backfire, and come with a cost.
• You can not wish for someone to die, for the dead to come back to life or wish for more wishes.
• If someone wishes to become a genie, they will become a 'Genie,' not a Djinn. A 'Genie' is the stereotypical Genie, bound to an object, whose magic can only work for wishes or for show/entertainment, and confined to an Object. Humans can not become True Djinn.
• Objects must be made of Brass or contain a Crystal. Chambered Objects provide a small little universe which a Djinn can edit within the restricted guidelines.
• If sent back to their Object, and if a Djinn grabs someone, if the said Object is Chambered, the person they take will be stuck within the Object until the Djinn is released.
• Being Marked creates temporary enslavement. Marks include brands, tattoos, or even hickies.
• If wished free, and one or more wishes were not used yet, a small resource of magic will be contained within the Object, and can be used. Some Freed Djinn may become humans.
• Anything that sounds like a wish can be used as a wish.
• Djinn may kill their prior captor upon being set free, but may not reverse the wishes they have granted.