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Jim
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Nov 07, 2012 05:39PM

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I learned about cars. Back then the kits would label the parts, such as "alternator", instad of crrent trend of "part # 51". I learned patience. You gotta let the glue dry BEFORE you play with them. I learned attention to detail. The wheels won't turn is you're not careful.
Once "grown up" (debateable) I still occasionally delve into models, though $2 barely buys the glue now. I've actually made money building things like dynamic landscapes to demonstrate good water conservation and spaceships with fancy lights. I never had an opportunity to go to Hollywood, but modeling is big business there.
Now I still enjoy making a model once in a while. I'm still learning things, like with the current model residing on the kitchen table (See Photo). I'm learning how a Monster Truck is put together. And I buy challenging models, so there's no small amount of problem solving, (especially when I ignore the insructions) which keeps my dull mind lubricated.
So to summarize my "crowing" about models, there is so much a person can learn that transfers to becoming successful learning other crafts that I think every parent should take away the video games once in a while and make their kid build a model.

I thought of one more reason I still enjoy models. Whether one is ten years old or sixty life can often present problems that seem insurmountable. Indeed, as I get older there are far too many problems that can never be solved... relationships that can never be healed, or illnesses that can never be cured, and sometimes I need a small victory.
Doesn't hurt of course is that when I succeed I can play with my new toy car!

LOL! So true.
When building Erin's barn, I didn't really do things to perfect scale, but I did to some extent. Using a scale is a good skill to have. I used one quite a lot when building new homes - had to estimate materials for the job from the blueprints.

I try to make the kids a toy every year that we can all play with. Last year I turned top spindles on the lathe & glued old hard drive platters to them. I made handles so we could use a string to really get them moving & then we had 'battling top' contests on the dining room floor. Some of them spun for incredibly long times. The secret is a bit of super glue on the tip of the spindle.
Anyway, back to siege engines... A friend of ours has a Halloween party every year & one of the activities is a pumpkin throwing contest. Each year we'd try to build a better catapult. I'm thinking a cool toy would scaled down models. Maybe they can throw frozen peas. The dogs would love to clean them up & that should add to the excitement. All of the kids have dogs, so if we get everyone together (doubtful) we'd have 10 dogs & 2 cats in the house. That should be enough Christmas Chaos for anyone.
;-)

The Grey Company Trebuchet Page
http://members.iinet.net.au/~rmine/gc...
is excellent on how they work. Especially this page:
http://members.iinet.net.au/~rmine/ho...
Wicked How-To's
How to do weird stuff (and occasionally something useful)...
http://wickedhowtos.com/index.php/200...
is pretty cool, but their plans are for a big one. They do have some great links at the bottom.
- In a real trebuchet, the sling end of the arm is about 4 times as long as the weighted end, but that might change with a small model since there might not be enough weight. i'm thinking a spring might be a possibility, too.
- The sling is about the same length as the sling arm side.
- When the sling releases describes the arc of the load.
I worked on the last item first. I made an arm 1/2"x1" (because that's the size oak scrap I had) a foot long. In the end, I made a 3/16" slice about 1" long & put in a round piece of wood with a finger on it. That finger is now adjustable so controls when the sling releases.
I made up the base, too. I made it long, about 6"x16". This will allow me to have plenty of space for moving things around as needed. Once I figure out a decent design, I'll make a shorter, permanent base. While I'll reuse the arm, much of this is going to be tossed.
I'm stuck on how I want to do the trigger; a string over the arm held by a pin or a pin through an eyelet. Some will depend on the amount of pressure the arm will exert. A pin through an eyelet will probably bind if there is much. Any ideas?
I'll try to post some pictures tomorrow.

I can't imagine at that scale where you would have any problem with a pin trigger as opposed to a "rope" trigger where you cut the "rope" to trigger the action like some of the full scale versions.
...and when it's done you can lay seige to hornets nests!

I still haven't worked out a trigger since I'm not sure of the finished height yet. I'm using my finger. That works just fine, so maybe I won't make one.

I always wondered how efficient the sling release would be... is it possible to change the angle of release to get that nice high parabola?
And yet in the real world the weekend is over... do you need to put it off to drive kids to school and regret you didn't get it stinging good for those those grumpy customers, or can you continue to play?

More weight probably won't make a lot of difference simply because I'm so limited in the amount I can add due to space. I'm kicking myself for getting rid of all my lead when we moved here. I'll have to see if I can find some decoy weights or something. Right now I have a basket made of 1/2" hardware cloth filled with iron plugs.
How about a logic check?
Gravity only accelerates at 32 ft/sec2 & the weight just doesn't have far to fall, so the speed of the throwing arm is going to be limited by that.
- A heavier weight closer to the fulcrum should make it fall faster due to the way a lever works, within limits, of course.
- By moving the weight further out, I'd lengthen the time of the fall, but lose so much mechanical advantage that it would probably be slower.
Am I think correctly there?
The sling release is quite efficient. I can see a big difference depending on where I have the release finger pointing.

When I built my thresher I needed to calculate the spring strentgh but couldn't get enough information on the possible springs available to complete accurate equations, yet with the understanding of the math I could understand what trial and error results meant.
No, your reckoning is off. Gravity is constant whether the weights are near the fulcrum or away from it, and being away will increase the "moment" giving you MORE!
Are you using bushings on the fulcrum? The less friction you have... well you know!

I know gravity is a constant, but ... well, it might not matter. I just re-read the explanations again & the square-cubed law plays hobb with the weight. I may have to go to a spring assist. A 3' arm is the smallest model I've seen that has any real power to it.
I'm not too worried about friction on the arm. That seems to be about negligible. If it does become an issue, I have the spindles for old hard drives to use. I can slip them in without much trouble.

(I'm a MAN, I need more POWER!!!)

I'm now getting it to throw 20' across the shop easily & hitting mid wall instead of a measly 6'. Now that's what I was after!
Here are some pictures of my test machine.


Here's the finger end. I still haven't made a trigger, so the white cord holding it down is just for show. The yellow is the actual sling.

Here's the weight. It's about 1.25lbs & easy to make.

Of course, this is just a test model, as you can tell by the clamp holding it together & all the ugly scraps. Still, now I have a good idea of how to make a pretty one.

I may make it narrower, with the ability to snap together, too. The kids will have to travel with it or I'll have to ship it to them. The trigger is still a mystery. Right now I just pinch the sling. Still, now that I have the basics figured out, the rest is just window dressing.

Meanwhile back on the farm the end is near. Finally getting the last pieces on the model car, proceding slowly as the non-toxic glue dries slowly. Even a ready made model has challenges, like figuring out how to clamp things in place with string, toothpicks etc. All skills that translate to full scale if you've ever had to devise a clamping arrangement with rope and wedges on a large piece of furniture.
..and then I can play "monster truck show" all over the old model cars!


It's like me and cooking... I can't succeed at a craft that requires me to eat my mistakes! Its like one person I knew who build rc planes, I couldn't afford to rebuild enough planes to become skillful at flying them and NOT crashing!


Alas I'm already on to the next project... just haven't figured out if it's classified as painting or woodworking....


I flew RC models for 5 years or so. I was never real terrific at it. Finally the WORK to load all my junk into the car, drive to our field, unload, fly 3 times, reload car, drive home, unpack seemed like it was more work than fun. Also you need to enjoy rebuilding them as they are all 'built to crash'. I flew glow-fuel engines about .46cc. Never made the jump to electric or helicopters. A couple enthusiasts who were darn good built a couple home-made real simple electric models which they would fly and fly till they crashed, rubber-band them back together and just start flying again. This would be ideal I think. The biggest problem for old men is depth perception. We are always running into trees we thought were either in the forefront or the background and, in fact, were dead even with the model. Flying 'in-close' in your backyard is much more difficult than flying them high and far out, needs better hand-eye coordination. I bought most of my kits and ARFs (almost ready to fly) from Tower Hobbies.
Helicopters are much more technically challenging, interesting than aircraft. Reputedly harder to fly. Definitely more expensive. I don't know how 'cheap' they've become but I can't imagine a good one will be cheap enough to crash. Also I was always put off by standing within 30 yards of them running, with those 3' sabers whirling and ready to come off and flicker your way.



The rubber band around the top is an old bandsaw tire & does an amazing job of minimizing the vibration. I cut a piece of steel that would fit in the base to do the same thing, but decided not to use it. On the highest power settings, it does buck a bit, but that's kind of fun.
I found the best way to launch it is to put my finger on the finger end of the throwing arm. That gives you a free hand to load the sling & keeps you to the side. It also gives more consistent results over holding the sling.

http://www.youtube.com/watch?v=DYskeE...
Mine is better than the one in the video, though. The main thing I did was make the sling release finger at the end adjustable. That allows the sling to release at different times which varies the arc. I also put extra weight holes & a pivot hole so the differences in leverage are easy to find. It's pretty amazing the difference between the two pivot holes. There's not as big a difference where the weight goes, but still a fair amount. The middle weight hole is the typical 1:4 ratio when it's on the back pivot hole.
For a trigger, I decided just to use a finger on the end. Ammo is 28 pieces of 3/4" blocks of red cedar, but I sent his girlfriend an email to pick up some frozen carrot slices. That should amuse the dogs, too. It should give James plenty of fiddling.

If I even stick with this design. I'm not sure I will. I didn't think winding the string up would be all that good, although nylon has a lot of give to it. Any ideas?

(When you start beating your plowshare into a sword I'm gonna have to report you to the top dog marg!)

I did get the pipe & spring idea to work pretty well last night with a tighter, smaller spring. It doesn't look very good, though.

(I got a couple old rake tines if you really need them!)


The only bad thing about string is that it has to be slackened in between times. That's another layer of complexity to build in properly. I have some ideas, though. Probably ratchets on both sides.




I like to finish wood with polyurethane, one of the best finishes around, IMO. I have it in latex & oil based. I only use the latex on very light, almost white woods. All others get the oil base where the amber cast makes the wood pop better. I use Minwax fast drying gloss finish, which is very thin.
I put the first coat on with a poly brush. I buy the 1" brushes in boxes of 40 direct from the manufacturer for under $10/box delivered. A lot cheaper than getting them from the hardware store. The brush puts on the poly fairly thick.
After it dries completely - a full 24 hours, not the 2 hours they say you can do - I sand it with 220 grit sandpaper. Then I put a thin, second coat on with a Viva paper towel. They have less dust in them than a regular paper towel & are finer. I can put on a thin enough coat that it's dry to the touch in an hour, although I usually let it go at least 12, if not 24 before touching the project again.
Then I'll lightly go over the project with 320 sandpaper just to knock off anything that pops a bit & apply a light spray coat of satin finish poly. I don't like a high gloss finish, but the gloss stands up better than the satin. The latter is inherently less durable because it creates the finish by microscopic bubbles in it.
I've worked this process out over the years & while I'll vary the number of coats depending on how much I have to fill - end grains can take an extra coat or two on porous woods - I've found that it's the easiest, most efficient way to get a good looking finish on most projects.
Poly stands up to a lot of abuse, too. It won't stain if someone sets a wet glass on it, for instance. You can scrub it with soap & water, something we appreciate since the dogs often come in & shake mud all over. The kids used to be worse. (Ever try to clean a VCR after it's had a candy bar put in it? Or a crayon?)

Acrylic poly yellows over time and eventually will get that nice golden cast.
When I use alklyd based poly I mix it with thinner so it flows without bubbles when I slap it on. I sand lightly between two or three coats with whatever worn sandpaper or sanding sponges are about, and for gloss I just let the last coat be (professional brush in dust free zone) or for satin I finish buffing it to a soft lustre with a green scrubbie.
Second and third coats are already going to be thinner by virtue of the fact the first coat has sealed the substrate. With cheap brushes... you get what you pay for! I can go from latex paint, to poly to bin shellac sealer and back to latex paint with the same brush... endlessly! (I wear out the bristles but never lose a brush because it's become a club)
In my experience the gloss finish isn't any more durable than the glossy. It's more personal preference I think.
Ten years in business and whether is was natural furniture or protecting faux finishes I never had a problem!

I think you meant gloss isn't any more durable than satin, not gloss & glossy, right? It's supposed to be & gives me the choice, but I wouldn't place any money on it. Depending on the grain, sometimes I do leave the gloss.
Funny, sad story about exterior & interior polyurethane: I was doing some remodeling at a plant that packaged paints & stuff for big companies locally. They'd get tanks of stuff & then put it in the little paint cans we buy at the hardware store.
I saw the conveyor running cans of Exterior Poly, then cans of Interior Poly. They never changed the drum that was feeding the cans, though. Same stuff. I happen to know at that time, that size & brand, the exterior sold for $1 more per can.
Truth in marketing? Never happen.

;-)



