Game Ai Books

Showing 1-14 of 14
Programming Game AI by Example: . Programming Game AI by Example: . (Paperback)
by (shelved 4 times as game-ai)
avg rating 4.03 — 265 ratings — published 2004
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Artificial Intelligence for Games (Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (Morgan Kaufmann Series in Interactive 3D Technology)
by (shelved 4 times as game-ai)
avg rating 4.20 — 160 ratings — published 2006
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Game AI Pro 3: Collected Wisdom of Game AI Professionals Game AI Pro 3: Collected Wisdom of Game AI Professionals (Hardcover)
by (shelved 3 times as game-ai)
avg rating 4.33 — 6 ratings — published
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Game AI Pro 2: Collected Wisdom of Game AI Professionals Game AI Pro 2: Collected Wisdom of Game AI Professionals (Hardcover)
by (shelved 3 times as game-ai)
avg rating 4.53 — 17 ratings — published 2015
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Game AI Pro: Collected Wisdom of Game AI Professionals Game AI Pro: Collected Wisdom of Game AI Professionals (Hardcover)
by (shelved 2 times as game-ai)
avg rating 4.44 — 34 ratings — published 2013
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AI Techniques for Game Programming AI Techniques for Game Programming (Paperback)
by (shelved 1 time as game-ai)
avg rating 3.67 — 43 ratings — published 2002
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AI for Game Developers: Creating Intelligent Behavior in Games AI for Game Developers: Creating Intelligent Behavior in Games (Paperback)
by (shelved 1 time as game-ai)
avg rating 3.59 — 61 ratings — published 2004
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Game AI Pro 360: Guide to Character Behavior Game AI Pro 360: Guide to Character Behavior (Paperback)
by (shelved 1 time as game-ai)
avg rating 4.25 — 4 ratings — published
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Game AI Pro 360: Guide to Movement and Pathfinding Game AI Pro 360: Guide to Movement and Pathfinding (Paperback)
by (shelved 1 time as game-ai)
avg rating 5.00 — 1 rating — published
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Game AI Pro 360: Guide to Architecture Game AI Pro 360: Guide to Architecture (Paperback)
by (shelved 1 time as game-ai)
avg rating 3.67 — 3 ratings — published
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Game AI Pro 360: Guide to Tactics and Strategy Game AI Pro 360: Guide to Tactics and Strategy (Paperback)
by (shelved 1 time as game-ai)
avg rating 5.00 — 1 rating — published
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Hands-On Machine Learning with Scikit-Learn and TensorFlow Hands-On Machine Learning with Scikit-Learn and TensorFlow (ebook)
by (shelved 1 time as game-ai)
avg rating 4.55 — 2,748 ratings — published 2017
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Artificial Intelligence and Games Artificial Intelligence and Games (Hardcover)
by (shelved 1 time as game-ai)
avg rating 4.04 — 25 ratings — published
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Reinforcement Learning: An Introduction (Adaptive Computation and Machine Learning) Reinforcement Learning: An Introduction (Adaptive Computation and Machine Learning)
by (shelved 1 time as game-ai)
avg rating 4.54 — 800 ratings — published
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