(?)
Quotes are added by the Goodreads community and are not verified by Goodreads. (Learn more)
Raph Koster

“Merely understanding a space and how the rules make it work isn’t enough, though. We also need to understand how it will react to change to exercise power over it. This is why games progress over time. There are almost no games that take just one turn.*”

Raph Koster, Theory of Fun for Game Design
Read more quotes from Raph Koster


Share this quote:
Share on Twitter

Friends Who Liked This Quote

To see what your friends thought of this quote, please sign up!

0 likes
All Members Who Liked This Quote

None yet!


This Quote Is From

Theory of Fun for Game Design Theory of Fun for Game Design by Raph Koster
3,431 ratings, average rating, 297 reviews
Open Preview

Browse By Tag