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“Design isn’t about getting your way, it’s not about being a great genius or auteur who is followed by everyone else on the team, and it’s not even about doing a great job of communicating your vision to the rest of the team. Design isn’t about you; it is about the project. Working as a game designer is about collaborating with the rest of the team, compromising, and above all listening.”

Jeremy Gibson, Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
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