
“The trick to getting a good-looking pixel art game is to pay attention to the orthographic camera size with respect to the resolution, and make sure the artwork looks good at a certain PPU. In our game, we’re going to use a resolution of 1280 × 720 but we’ll use a trick to scale up the art a bit. We’re going to multiply the PPU by a scaling factor of 3. Our modified equation will look like this: (Vertical resolution / (PPU * Scaling factor)) * 0.5 = Camera Size Using a resolution of 1280 × 720 and a PPU of 32: (720 / (32 PPU * 3)) * 0.5 = 3.75 Camera Size This is why we set our camera size to be 3.75 earlier.”
―
Developing 2D Games with Unity: Independent Game Programming with C#
Share this quote:
Friends Who Liked This Quote
To see what your friends thought of this quote, please sign up!
0 likes
All Members Who Liked This Quote
None yet!
This Quote Is From

36 ratings, average rating, 9 reviews
Open Preview
Browse By Tag
- love (100928)
- life (78968)
- inspirational (75525)
- humor (44227)
- philosophy (30799)
- inspirational-quotes (28696)
- god (26814)
- truth (24623)
- wisdom (24452)
- romance (24268)
- poetry (23100)
- life-lessons (22500)
- quotes (20906)
- death (20487)
- happiness (18908)
- hope (18453)
- faith (18288)
- inspiration (17222)
- travel (16664)
- spirituality (15627)
- relationships (15429)
- religion (15352)
- motivational (15238)
- life-quotes (15201)
- love-quotes (15039)
- writing (14906)
- success (14151)
- motivation (13096)
- time (12804)
- science (12041)