Goke Pelemo

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Script the critical moves. Are we being specific enough about what’s needed from the developers? Imagine that we tell them that their program’s “ease of use” is rated as “poor.” What in the world can they do with that? Their Riders will spin for hours, trying to decide among dozens of possible improvements. It’s our responsibility to define the critical moves—along the lines of, “We need to give people a quicker way to rotate these objects.”
Switch: How to Change Things When Change Is Hard
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