Christopher

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Romero, the erudite gamer who had played nearly every available title for the PC, had never seen anything like it; here was a chance at being the first. They called the game Slordax; it would be a straightforward shoot-the-spaceships descendant of arcade hits like Space Invaders and Galaga. They had four weeks.
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
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