Christopher

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Carmack was unprepared to meet anyone who could keep up with him intellectually, particularly in programming. Not only could these two guys talk the talk but they actually knew more than Carmack himself. They weren’t just good, they were better than he was, he thought. Romero was inspiring, not only in his knowledge of programming but in his all-around skills: his artistry, his design. Carmack was cocky, but if someone could teach him, he wasn’t going to let his ego get in the way. On the contrary, he was going to listen and stick around. He was going to take the Softdisk job.
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
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