Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
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This was allways [sic] a major point of conflict with Romero—he wants an empire, I just want to create good programs.
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“Exploring, in a safe and controlled context, what is impossible or too dangerous or forbidden . . . is a crucial tool in accepting the limits of reality. Playing with rage is a valuable way to reduce its power. Being evil and destructive in imagination is a vital compensation for the wildness we all have to surrender on our way to being good people.”
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“In the information age, the barriers just aren’t there,” he said. “The barriers are self-imposed. If you want to set off and go develop some grand new thing, you don’t need millions of dollars of capitalization. You need enough pizza and Diet Coke to stick in your refrigerator, a cheap PC to work on, and the dedication to go through with it. We slept on floors. We waded across rivers.”