Creating Character Arcs: The Masterful Author's Guide to Uniting Story Structure, Plot, and Character Development
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Or the Normal World may be safe but boring, with the protagonist chafing ineffectually against it without making any real effort to move on with his life (as in George Lucas’s A New Hope or Robert Schwentke’s RED).
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The Normal World dramatizes the Lie the Character Believes.
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Good inciting events at first appear to be bothers out of the blue, but they end up being individually tailored for the hero.
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Use the First Half of the Second Act to explore the depths of your character’s personality, beliefs, and desires. The result is a well of endless possibilities for fun, conflict-powered scenes!
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[The protagonist] comes to understand both the promise and the price of the two ways. He comes, in other words, to truly understand his choice…. The moment … is not complete unless the hero understands not only what he stands to gain by choosing one option over the other, but also what he stands to lose.
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One of the most effective ways to do this is to create an instance in which your character can reject the Lie in a physical way. In the midst of all the other drama and trauma going on, this is usually best presented casually, even offhandedly.
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Sometimes, the only renewed attack your story will be able to support this close to the Climax is a brief paragraph or two of a minor character’s shaking his head and telling the protagonist, “Are you crazy?”
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For example, Book 1 might feature a “mini” Lie about how doing brave acts (e.g., stopping a mugging) is a task that belongs only to socially designated heroes (e.g., the cops), while Book 2’s Lie might be that fear is tantamount to cowardice.