Esther

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When the character’s positive choice brings her closer to the post-arc state, the best “reward” in storytelling terms would be to bring her closer to her external goal. When a negative choice backfires, the biggest “punishment” is to take her farther away from her external goal. We slowly force the character to see that her pre-arc beliefs and behaviors will no longer work, and she must try something new.
Creating Character Arcs: The Masterful Author's Guide to Uniting Story Structure, Plot, and Character Development
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