Sprint
Rate it:
Open Preview
3%
Flag icon
team. Braden Kowitz added story-centered design to the sprint process, an unconventional approach that focuses on the whole customer experience instead of individual components or technologies.
4%
Flag icon
Ev Williams
4%
Flag icon
(founder of Twitter, Blogger, and Medium), and Chad Hurley and Steve Chen (founders of YouTube).
4%
Flag icon
Sprints offer a path to solve big problems, test new ideas, get more done, and do it faster. They also allow you to have more fun along the way. In other words, you’ve absolutely got to try one for yourself. Let’s get to work.
5%
Flag icon
The sprint is GV’s unique five-day process for answering crucial questions through prototyping and testing ideas with customers.
8%
Flag icon
Identifying critical flaws after just five days of work is the height of efficiency.
8%
Flag icon
It’s learning the hard way, without the “hard way.”
8%
Flag icon
On Monday, you’ll map out the problem and pick an important place to focus. On Tuesday, you’ll sketch competing solutions on paper. On Wednesday, you’ll make difficult decisions and turn your ideas into a testable hypothesis. On Thursday, you’ll hammer out a realistic prototype. And on Friday, you’ll test it with real live humans.
12%
Flag icon
First, the sprint forces your team to focus on the most pressing questions. Second, the sprint allows you to learn from just the surface of a finished product. Blue Bottle could use a slide show to prototype the surface of a website – before they built the software and
14%
Flag icon
Sprints are most successful with a mix of people: the core people who work on execution along with a few extra experts with specialized knowledge.
20%
Flag icon
In the chaos of Mission Control, the simple diagram helps keep the team focused on the right problems.
24%
Flag icon
Each map is customer-centric, with a list of key actors on the left. Each map is a story, with a beginning, a middle, and an end. And, no matter the business, each map is simple.
30%
Flag icon
Your final task on Monday is to choose a target for your sprint. Who is the most important customer, and what’s the critical moment of that customer’s experience? The rest of the sprint will flow from this decision. Throughout the week, you’ll be focused on that target – sketching solutions, making a plan, and building a prototype of that moment and the events around it.
31%
Flag icon
To our team, it was as clear as Gene Kranz’s diagram of the Apollo 13 flight path.
31%
Flag icon
Amy needed to choose one target customer and one target moment on the map.
31%
Flag icon
The Decider needs to choose one target customer and one target event on the map. Whatever she chooses will become the focus of the rest of the sprint – the sketches, prototype, and test all flow from this decision.
37%
Flag icon
“work alone together.”
41%
Flag icon
For example, rather than asking people whether they go to restaurants, ask: “In a typical week, how many times do you eat out?”
44%
Flag icon
It was her team’s job to figure out how to explain Slack to potential customers.
50%
Flag icon
This kind of long-form storyboarding is a common practice in movie production. Pixar, the film studio behind movies like Toy Story and The Incredibles, spends months getting their storyboards right before committing to animation. For Pixar, the up-front effort makes sense: It’s much easier to change storyboards than to re-render animation or re-record voice tracks with super-famous actors.
77%
Flag icon
“It wasn’t luck that made them fly; it was hard work and common sense,” said Daniels. He went on: “Good Lord, I’m a-wondering what all of us could do if we had faith in our ideas and put all our heart and mind and energy into them like those Wright boys did!”