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As the Titan team expanded, bringing in veteran developers from across the video game industry, they built an endless number of prototypes for the civilian portion of the game: fishing, farming, photography, gardening, hacking. This non-combat section, which they called Titan Town, was essentially Blizzard’s take on Animal Crossing or The Sims—players would be able to deck out a house with furniture, run a business, and go on quests in their neighborhoods.
Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment
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