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Christine Brownell was one of four women in Blizzard’s QA testing pit when she’d started a year earlier, and she immediately took the opportunity to apply to be a quest designer. She impressed the bosses when, in response to a job listing that asked applicants to write five quests, she instead wrote five entire quest chains, each comprising missions across Azeroth. By February 2004, she was part of the burgeoning quest team,
Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment
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