The end of the ceremony, which would feature the next Diablo game, was a much bigger dilemma—one that many Blizzard employees had been debating for months. Back in 2016, after Hades was canceled, a small team of designers had started work on a project code-named Fenris that would later be called Diablo IV. While Hades had been experimental, this was planned as a proper sequel, with the same camera angle and combat style as previous games. It had now been six years since Diablo III, and fans were eager to hear about the next entry in the long-running series. For all of Diablo III’s faults, it
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