Things seemed dire for Kaplan and his team as the presentation began. Activision’s executives seemed disengaged and were skeptical of Blizzard’s lack of experience developing shooter games. Did Blizzard even know how to design controls for first-person shooters? Up at Activision, they had been making Call of Duty games for a decade—why would Blizzard try to do it too? And did Overwatch really fit into their portfolio when they had made a massive bet on another sci-fi shooter, called Destiny, that was due to come out in 2014?

