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The timing was interesting. Shortly before BlizzCon, the Seattle-based video game company Valve had announced its own game, DOTA 2, that served as a standalone successor to the Warcraft III mod. In fact, the real name for Blizzard DOTA was Blizzard All-Stars—the company had tacked on “DOTA” at the last minute to prepare for a future trademark battle.
Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment
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