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One morning in the spring of 2013, as developers on the Titan team trickled into the office, they noticed that rows of folding chairs had been set up in the common area for an impromptu all-hands meeting. When it started, Pardo stood up and dropped the big news: Titan wasn’t working out, so he and the other Blizzard executives had decided to reboot it.
Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment
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