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Internally, Kaplan liked to use the expression “crawl, walk, run” to refer to their plans for Overwatch as a franchise. They’d start with this first game, which was limited to player-vs.-player multiplayer, then add a story and computer-controlled enemies for the sequel before culminating in an Overwatch MMORPG that would finally execute on the vision of Titan. But for now, they would stay focused.
Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment
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