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Since the team was so small, they were all able to sit and work together—a callback to the older days of Blizzard, even as the company had grown into the thousands. “It was this miraculous moment,” said Jay Baxter, a programmer. “Blizzard at the height of its power decided to start up a garage company and let them do what they wanted.”
Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment
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