Play Nice: The Rise, Fall, and Future of Blizzard Entertainment
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Kindle Notes & Highlights
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In 1991, when two college students named Allen Adham and Mike Morhaime decided to start a video game company, they couldn’t have imagined that one day it would spawn an event like BlizzCon.
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“It’s the reason we don’t have sex anymore!” —Actual quote from the wife of a tech support caller
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It’ll be ready when it’s ready.
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Westwood, the game studio behind Dune II, had put out a strategy game called Red Alert with a main character named Tanya, so Robert Djordjevich cheekily suggested that StarCraft feature a commando named Kerrigan—after the rival figure skater.
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So many Blizzard employees dated and married one another that while reporting for this book, I would interview someone who worked there only to then learn that I had already talked to their spouse, who also worked there. This happened on three—three!—different occasions.
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They were going to charge potential owners $20 million to buy an Overwatch League team?
Molly E
I had no idea that's how the teams were founded🤯
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Some may write “eSports,” but we will be having none of that here.
Molly E
🤣
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Some members of Blizzard’s PR and marketing teams feared that the news might be poorly received,
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“We don’t have any plans at the moment to do PC,” Cheng said.2 When the crowd booed in response, he jokingly retorted: “Do you guys not have phones?” The clip hit the internet by storm,
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The big focus, as Kaplan had always envisioned with his “crawl, walk, run” mantra, would be “player vs. environment,” or PvE, in which players would be able to fight computer-controlled enemies.
Molly E
honestly I would have loved this! but it doesn't really seem to fit with overwatch's gameplay style
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for the first time since 1994, Blizzard Entertainment was no longer working on a real-time strategy game.
Molly E
2020
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One policy she introduced, called stack ranking, asked managers to give ratings to each of their employees across a five-grade scale: Top, High, Successful, Developing, or Low. Each of those categories had a quota, and managers were expected to place around 5 percent of their teams in the bottom two—a
Molly E
omg i haaaaaaate this so dumb
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Oneal had stepped down because she was paid less than Ybarra.
Molly E
yeahhh i remember that.
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by January 2022, the deal was in place: Microsoft would buy Activision Blizzard for a total of $69 billion, the biggest deal in video game history.
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Halloween-themed pack that charged $40 for four outfits.
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Nobody really wanted to talk about the Overwatch League’s biggest problem: Overwatch wasn’t very fun to watch. Sure, the league had brought in hundreds of thousands of viewers for its biggest matches, but with its jittery first-person camera and busy visual effects, Overwatch could be impenetrable to people who didn’t play it.
Molly E
I dunno, I though it was fun to watch. but I had also watched a LOT of it.
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competitive video games were impossible to comprehend unless you already knew the ins and outs of those games.