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May 10 - May 10, 2025
In 1991, when two college students named Allen Adham and Mike Morhaime decided to start a video game company, they couldn’t have imagined that one day it would spawn an event like BlizzCon.
“It’s the reason we don’t have sex anymore!” —Actual quote from the wife of a tech support caller
It’ll be ready when it’s ready.
Westwood, the game studio behind Dune II, had put out a strategy game called Red Alert with a main character named Tanya, so Robert Djordjevich cheekily suggested that StarCraft feature a commando named Kerrigan—after the rival figure skater.
So many Blizzard employees dated and married one another that while reporting for this book, I would interview someone who worked there only to then learn that I had already talked to their spouse, who also worked there. This happened on three—three!—different occasions.
Some members of Blizzard’s PR and marketing teams feared that the news might be poorly received,
“We don’t have any plans at the moment to do PC,” Cheng said.2 When the crowd booed in response, he jokingly retorted: “Do you guys not have phones?” The clip hit the internet by storm,
One policy she introduced, called stack ranking, asked managers to give ratings to each of their employees across a five-grade scale: Top, High, Successful, Developing, or Low. Each of those categories had a quota, and managers were expected to place around 5 percent of their teams in the bottom two—a
by January 2022, the deal was in place: Microsoft would buy Activision Blizzard for a total of $69 billion, the biggest deal in video game history.
Halloween-themed pack that charged $40 for four outfits.
Nobody really wanted to talk about the Overwatch League’s biggest problem: Overwatch wasn’t very fun to watch. Sure, the league had brought in hundreds of thousands of viewers for its biggest matches, but with its jittery first-person camera and busy visual effects, Overwatch could be impenetrable to people who didn’t play it.
competitive video games were impossible to comprehend unless you already knew the ins and outs of those games.

