My first meeting there was with a man named Bob Gindy, who ran George’s personal construction projects—not exactly the qualifications you’d expect for a guy spearheading the search for a new computer executive. The first thing he asked me was, “Who else should Lucasfilm be considering for this job?” Meaning, the job I was there to interview for. Without hesitation, I rattled off the names of several people who were doing impressive work in a variety of technical areas. My willingness to do this reflected my worldview, forged in academia, that any hard problem should have many good minds
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