The Design of Everyday Things
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Yes. I push doors that are meant to be pulled, pull doors that should be pushed, and walk into doors that neither pull nor push, but slide.
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Two of the most important characteristics of good design are discoverability and understanding. Discoverability: Is it possible to even figure out what actions are possible and where and how to perform them? Understanding: What does it all mean? How is the product supposed to be used? What do all the different controls and settings mean?
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With complex devices, discoverability and understanding require the aid of manuals or personal instruction. We accept this if the device is indeed complex, but it should be unnecessary for simple things. Many products defy understanding simply because they have too many functions and controls. I don’t think that simple home appliances—stoves, washing machines, audio and television sets—should look like Hollywood’s idea of a spaceship control room. They already do, much to our consternation. Faced with a bewildering array of controls and displays, we simply memorize one or two fixed settings to ...more
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machines require us to be precise and accurate, things we are not very good at. Machines have no leeway or common sense. Moreover, many of the rules followed by a machine are known only by the machine and its designers.