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In fact, as Brian Sutton-Smith, a leading psychologist of play, once said, “The opposite of play isn’t work. It’s depression.”6
there are many ways to be happy, but we cannot find happiness. No object, no event, no outcome or life circumstance can deliver real happiness to us. We have to make our own happiness—by working hard at activities that provide their own reward.15
Satisfying work always starts with two things: a clear goal and actionable next steps toward achieving that goal.
First, introverts in general tend to be more sensitive to external sensory stimulus: the cortical region of the brain, which processes the external world of objects, spaces, and people, reacts strongly in the presence of any stimulus. Extroverts, on the other hand, have lower cortical arousal. They require more stimulus to feel engaged with the external world. This makes extroverts more likely to seek higher levels of social stimulation, while introverts are more likely to feel mentally exhausted after lower levels of social engagement.
What kind of superpowers do we need most? Collaboration superpowers—the kind that enable us to combine forces, amplify each other’s strengths, and tackle problems at a planetary scale.
The great challenge for us today, and for the remainder of the century, is to integrate games more closely into our everyday lives, and to embrace them as a platform for collaborating on our most important planetary efforts.