The Design of Everyday Things by Donald A. NormanDesign Basics Index by Jim KrauseThe Elements of Typographic Style by Robert BringhurstEducational Game Design Fundamentals by George KalmpourtzisDesigning With Web Standards by Jeffrey Zeldman
Best Design Books
11th out of 119 books — 95 voters
The Design of Everyday Things by Donald A. NormanDon't Make Me Think by Steve KrugThe Elements of User Experience by Jesse James Garrett100 Things Every Designer Needs to Know About People by Susan M. WeinschenkAbout Face 3 by Alan Cooper
Must Read UX Books
12th out of 51 books — 96 voters

Storytelling with Data by Cole Nussbaumer KnaflicData Visualisation by Andy KirkThe Functional Art by Alberto CairoInformation Dashboard Design by Stephen FewEnvisioning Information by Edward R. Tufte
Visualization Part 1
5th out of 102 books — 8 voters
The Design of Everyday Things by Donald A. NormanDon't Make Me Think, Revisited by Steve KrugUniversal Principles of Design by William LidwellAbout Face 3 by Alan CooperThe Elements of User Experience by Jesse James Garrett
UX books
26th out of 84 books — 142 voters

Envisioning Information by Edward R. TufteInformation is beautiful. Capire il mondo al primo sguardo by David McCandlessInformation Graphics by Sandra RendgenInformation Anxiety 2 by Richard Saul WurmanThe Numbers Game by Michael Blastland
The Information Design Bookshelf
1st out of 12 books — 4 voters
The Design of Everyday Things by Donald A. NormanDesigning for People by Henry DreyfussEnvisioning Information by Edward R. TufteInterface Culture by Steven JohnsonDesign Research by Brenda Laurel
Adaptive Path Reading List
3rd out of 26 books — 4 voters

The Pragmatic Programmer by Andy   HuntCode Complete by Steve McConnellThe Mythical Man-Month by Frederick P. Brooks Jr.The Design of Everyday Things by Donald A. NormanCode Reviews 101 by Giuliana Carullo
Coding Horror: Recommended Reading for Developers
17th out of 23 books — 19 voters
The Invisible Game by Zoltan AndrejkovicsEducational Game Design Fundamentals by George KalmpourtzisHomo Ludens by Johan HuizingaRules of Play by Katie Salen TekinbaşFlow by Mihály Csíkszentmihályi
50 Books for Everyone in the Game Industry
33rd out of 77 books — 50 voters

The Design of Everyday Things by Donald A. NormanEducational Game Design Fundamentals by George KalmpourtzisUniversal Principles of Design by William LidwellDon't Make Me Think by Steve KrugAbout Face 3 by Alan Cooper
The Best in UX
12th out of 22 books — 27 voters

Jurassic Park by Michael CrichtonGood Omens by Terry PratchettOh, the Places You’ll Go! by Dr. SeussThe Eye of the World by Robert JordanPossession by A.S. Byatt
Best Books of 1990
102nd out of 370 books — 196 voters
Don't Make Me Think by Steve KrugThe Pragmatic Programmer by Andy   HuntCode Complete by Steve McConnellThe Mythical Man-Month by Frederick P. Brooks Jr.Peopleware by Tom DeMarco
Recommended Reading for Developers
10th out of 13 books — 4 voters

The Martian by Andy WeirStill Alice by Lisa GenovaLegends & Lattes by Travis BaldreeThe Cavalier by Israh AziziEragon by Christopher Paolini
Popsugar 2023 #44 - A Book That Was Self-Published
134th out of 137 books — 152 voters
1984 by George OrwellAnimal Farm by George OrwellBrave New World by Aldous HuxleyWhere the Sidewalk Ends by Shel SilversteinThe Stranger by Albert Camus
White as the Driven Snow
961st out of 1,763 books — 256 voters

Lab Girl by Hope JahrenI Contain Multitudes by Ed YongThe Hidden Life of Trees by Peter WohllebenThe Immortal Life of Henrietta Lacks by Rebecca SklootThe Treeline by Ben Rawlence
Popular Science Books
50th out of 52 books — 13 voters
How to Lie with Statistics by Darrell HuffSemiology of graphics by Jacques BertinGraphics and Graphic Information Processing by William J. Berg Jacques Ber...Readings in Information Visualization by Stuart CardInformation Visualization by Colin Ware
Data Visualisation
8th out of 18 books — 2 voters

Flatland by Edwin A. AbbottFlatterland by Ian StewartUltravelar by Nathan KuzackEinstein, Picasso by Arthur I. MillerThe Fourth Dimension and Non-Euclidean Geometry in Modern Art by Linda Dalrymple Henderson
Dimensions
19th out of 29 books — 3 voters
The Design of Everyday Things by Donald A. NormanUX Skills for Business Strategy by Torrey  PodmajerskyDon't Make Me Think, Revisited by Steve KrugThe 4-Hour Workweek by Timothy FerrissGood to Great by Jim Collins
My UX Bookshelf
17th out of 17 books — 2 voters

If on a Winter's Night a Traveler by Italo CalvinoMaps of the Imagination by Peter TurchiThe Poetics of Space by Gaston BachelardThe Friday Book by John BarthLost in the Funhouse by John Barth
Maps of the Imagination - Points of Reference
55th out of 66 books — 2 voters
Cybernetics by Norbert WienerThe Human Use of Human Beings by Norbert WienerRunaway by Anthony ChaneySteps to an Ecology of Mind by Gregory BatesonMind and Nature by Gregory Bateson
Cybernetics and Information
23rd out of 40 books — 3 voters

The Best American Infographics 2014 by Gareth CookThe Best American Infographics 2013 by Gareth CookScientifica Historica by Brian CleggThe Sick Rose by Richard BarnettWorld War II by Jean Lopez
Information Visualization & Scientific Illustrations
10th out of 146 books — 3 voters
#MakeoverMonday by Andy KriebelInformation is Beautiful by David McCandlessData Visualisation by Andy KirkData Points by Nathan YauBeautiful News by David McCandless
Data Visualisation books
6th out of 17 books — 3 voters

Understanding Comics by Scott McCloudCook Korean! by Robin HaQueer by Meg-John BarkerUnflattening by Nick SousanisAmazons, Abolitionists, and Activists by Mikki Kendall
Non-fiction Non-narrative Graphic Literature
18th out of 106 books — 12 voters
Communication among Social Bees by Martin LindauerThe World of Ice. by James Lindsay DysonThe Unseen World by René DubosThe Origin of Adaptations by Verne GrantBird Migration by Donald R. Griffin
Phi Beta Kappa (PBK) – Science Award
31st out of 62 books — 1 voter

Don't Make Me Think by Steve KrugInformation Architecture for the World Wide Web by Peter MorvilleSprint by Jake KnappDesigning Ecommerce Websites by Matt IsherwoodCognitive UX Mastery  by Sakol Teeravarunyou
Denis' Experience Design Bookshelf
8th out of 15 books — 1 voter
Before Writing by Denise Schmandt-BesseratThe Domestication of the Savage Mind by Jack GoodyWriting by David DiringerPreface to Plato by HavelockThe Printing Press as an Agent of Change by Elizabeth L. Eisenstein
Dynamicland.org books
7th out of 38 books — 1 voter

The Children's Machine by Seymour PapertThe Society of Mind by Marvin MinskySoft Architecture Machines by Nicholas NegroponteComputation by Marvin MinskyThe Architecture Machine by Nicholas Negroponte
Alan Kay's Reading List
36th out of 100 books — 2 voters
Amusing Ourselves to Death by Neil PostmanThe Secret of Childhood by Maria MontessoriInnovation and Entrepreneurship by Peter F. DruckerMindstorms by Seymour PapertThe Gutenberg Galaxy by Marshall McLuhan
Alan Kay's Reading List
56th out of 81 books — 5 voters

Understanding Comics by Scott McCloudReinventing Comics by Scott McCloudMaking Comics by Scott McCloudThe Visual Display of Quantitative Information by Edward R. TufteUnflattening by Nick Sousanis
Visual Communication
13th out of 30 books — 13 voters

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