Post Scarcity


The Diamond Age: Or, a Young Lady's Illustrated Primer
Down and Out in the Magic Kingdom
Inventing the Future: Postcapitalism and a World Without Work
The Zero Marginal Cost Society: The Internet of Things, the Collaborative Commons, and the Eclipse of Capitalism
The Player of Games (Culture, #2)
Walkaway
Use of Weapons (Culture, #3)
Look to Windward (Culture, #7)
Post-Scarcity Anarchism (Working Classics)
Freedom™ (Daemon, #2)
Technofeudalism: What Killed Capitalism
Capitalist Realism: Is There No Alternative?
Automation and the Future of Work
Red Star: The First Bolshevik Utopia
Cyber-Proletariat: Global Labour in the Digital Vortex
Iain M. Banks
So what," the Chelgrian asked, "is the point of me or anybody else writing a symphony, or anything else?" The avatar raised its brows in surprise. "Well, for one thing, you do it, it's you who gets the feeling of achievement." "Ignoring the subjective. What would be the point for those listening to it?" "They'd know it was one of their own species, not a Mind, who created it." "Ignoring that, too; suppose they weren't told it was by an AI, or didn't care." "If they hadn't been told then the ...more
Iain M. Banks, Look to Windward

If they advanced too much further technologically, those advances would inevitably intrude on their humanity. People wanted to walk. They wanted to take the bus that smelled like cigarettes. They wanted those precious three minutes between asking a question and knowing the answer.
Jon Bois, 17776: What football will look like in the future

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