December 29, 2015: 2015 Stakeholders Report Preview

I was terribly late with the 2014 stakeholders report. That's an embarrassing and painful fact I'll never live down. The year simply got away from me as I focused on tasks that kept games selling and staff paid. My delays in completing the report on time let all of you down and all I can do is say: That will not happen again.



As proof that I've gotten better at clearing time for the bigger things, I am happy to say that you will see the 2015 report early in 2016. How do I know this? Because it's (mostly) done. Once we make a last few last minute adjustments (we need to wait for final 2015 sales numbers and a few other bits of info) then we'll be able to release it to the world.



Our 2016 priorities are ambitious – Munchkin again gets a lot of attention, and we have staff dedicated to Car Wars and Ogre in 2016 – and I believe we're starting the year with more under control than we have in a long time. At the moment, we already have over a dozen new titles for the year at print and several more closing in on the final stages of design and development.



2016 is going to be a fantastic year.



Phil Reed



Warehouse 23 News: GURPS Groups Generate Great Gaming!



Join like-minded friends in GURPS . . . then go hunt monsters, build secret lairs, or explore the mysteries of the Knights Templar! All of this and more is possible with Pyramid #3/86: Organizations . Download it individually or subscribe today – only from Warehouse 23!
 •  0 comments  •  flag
Share on Twitter
Published on December 29, 2015 16:36
No comments have been added yet.


Steve Jackson's Blog

Steve  Jackson
Steve Jackson isn't a Goodreads Author (yet), but they do have a blog, so here are some recent posts imported from their feed.
Follow Steve  Jackson's blog with rss.