Loading journal 9/14: Game Studies In Media Res

For your very real, theoretical pleasure:


Special Issue: Game Studies In Media Res

A Special Issue of Loading brought to you by University of Waterloo guest editors, Gerald Voorhees, Michael Hancock and Steve Wilcox.
Table of Contents
Introduction



Editorial — Game Studies In Media Res: Beginning From The Middle-State
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Michael Hancock, Steve Wilcox



Editorial introduction to this special guest-edited issue of Loading.




Articles



The Tyranny of Realism: Historical accuracy and politics of representation in Assassin’s Creed III
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Adrienne Shaw



Like other games in its series, Assassin’s Creed III (AC3) is heavily invested in a wellresearched, nuanced representation of historical…






Disability, Neurological Diversity, and Inclusive Play: An Examination of the Social and Political Aspects of the Relationship between Disability and Games
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Sarah Gibbons



This article explores existing connections between disability studies and game studies, and suggests how the two fields might greater inform each…






Renegade Sex: Compulsory Sexuality and Charmed Magic Circles in the Mass Effect series
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Meghan Blythe Adams



This article examines portrayals of sexuality in video games, particularly in terms of the increasing inclusion of queer and non-normative…






Cyborg Games: Videogame Blasphemy and Disorientation
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Elise Vist



This paper describes the genre of “cyborg games,” using examples of independent videogames (such as Gone Home) to illustrate the genre, as well…






Going Beyond the Game: Development of Gamer Identities Within Societal Discourse and Virtual Spaces
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Jan Grooten, Rachel Kowert



What is a ‘gamer’? And what does it mean to be a gamer today? This paper will address these questions through a theoretical discussion of the…






The Game FAVR: A Framework for the Analysis of Visual Representation in Video Games
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Dominic Arsenault, Pierre-Marc Côté, Audrey Larochelle



This paper lays out a unified framework of the ergodic animage, the rule-based and interactiondriven part of visual representation in video games….
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Published on December 16, 2015 04:45
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