My Fallout Shelter is a Radioactive Food Desert and Corpse Storage Facility
I’m not trying to be bad at this game. I think part of the problem is I don’t play it longer than a minute or two per day.
If I concentrate on it longer, I’m able to get the shelter’s power up to an acceptable level, but never once have my dwellers benefitted from adequate food or water. I keep building diners and water processing plants, but those facilities need workers to run them. More workers need more food and water, which means my needs go up, so I never have enough.
Here’s the current layout of misery.
The entire shelter is liberally decorated with the motionless forms of departed dwellers. That’s because I tried to concentrate on playing the game continuously on a plane ride recently, and during that time there was a rad roach attack on my shelter that wiped out nearly the entire population.
Lots of my people had guns and armor but it didn’t matter. The roaches still murdered them all.
Now my dwellers are getting salty about having to work next to dead bodies. Hey, jackass, maybe if you worked a little harder and made more resources than you consumed, there wouldn’t be so many dead people strewn about.
Is it really that bad to work next to a dead body? I mean, all they do is lay there and stink. It’s like working next to a very lazy person with extreme B.O..
Oh, yeah, I guess they are kind of unsightly, aren’t they. Well, look, Snarky Samantha, there’s a whole wasteland out there for you if you don’t like my shelter. Don’t let the gigantic vault door hit you in your ungrateful ass parts on the way out.
Admittedly, morale is in a bit of a slump. Almost everyone has severe radiation sickness. We see a bump in morale when a baby is born because babies come with 50% happiness rating. Their positive outlook is less resilient than the mighty rad roach, however, and will crumble in time.
Oh great, now I’ve got a luchador in a power station talking shit. I give up.
You can’t please these people.