Things to Consider…
High tension power pylons are built for strength, and to last. Looks aren’t really a consideration.
I’ve always really liked them. 
I’ve created a few pieces inspired by them over the years. Today I went all in. Midmorning started with a blank file, and at 5 pm I had it completed. It has over 14,300 parts, called “entities”. A line is an entity, so is a circle. Group a few things together, it’s also an entity. It’s a rough number, but generated by the software, not my ego. It was a long afternoon, but I’m impressed by that number.
Of course I won’t be saying a whole lot about it’s part in the story… that’s a given. Of course I’m hoping the rest of the sculpt can happen even faster. I’m stuck on the storyboard until I have this realised.
The struggle is to maintain the level of emotion I’m (er, my characters are… ) carrying through the scene. It’ll be important to spend some time regrouping. I’ll read and reread the preceding storyboard pages. I’ll also have to read ahead in the script to temper my intensity for the road ahead.
With so many things to consider it’s a wonder I get anywhere at all….
On that thought, check out the fun camera angles I can accomplish with this fine doo-dad.
You still here? Cool, check this out too. Thanks to this article I now know that those ‘towers’, ‘power-towers’ if you will, are called pylons. Now I don’t have to sound like a rhyming fool.
http://journal.aetherapparel.com/2012/05/21/iceland-electric-wire-pylons/


