Content or Design: Which Comes First

Content should always be an input for the design and not the other way around. Precisely and all too often people start with wireframes, which are a real bane of content. Defining the messages to convey, their order, and their wording is a capital step in the definition of a digital service. Constant interplays between content/information structure and user goals throughout the design process. Just because you have the business's content doesn't mean you have everything. They're not perfect - considering user flows (and needs/wants/expectations) as well as your own experience as a site creator will help expose holes.* what does the user want to know or do,* what logical content structure is needed to do this,* how can the information be packaged in UI to meet the users’ goals,* does usability testing confirm this,* do delivery considerations suggest modifications to the content structure,* do the detailed UX design.
Content is more than just "important," it's the lynch pin of the overall experience. When the user is done, it's the content that leaves the longest lasting impression, good or bad. Great content keeps people coming back, not shiny bells and whistles. Assuming the user research has been properly done and the decision is made to build a site to meet user needs, which hopefully align with business needs, start with the content before working on the visual and functional aspects of the design.Use a content strategy technique, which predates wireframes, Page Description Diagrams. A PDD is a plain text table establishing content prominence hierarchies and relationships without making layout decisions. The absence of layout and other visual treatments, which ought to support content instead of leading its creation, enables a focus on issues and language rather than filling-in empty layout boxes.

Content is the king. From research about what user wants/needs, then the logical content leads into some aspects of initial design, but design does not stop there. It continues as you collaborate with the wider team, in no particular order, Interaction design, Information Architecture design, Database design, Service design, HTML structure design, Visual design, etc. Only by collaborating together is the result greater than the sum of the individual parts - the sequence in which these design things happen will vary all the time. By collaborating in this way, new insights crop up all the time which need to feed back into design too. The fundamental deisgn principle is that the user should always come first.
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Published on June 01, 2015 23:28
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