guest post by Marc Harper
A while back, in the article Relative entropy minimization in evolutionary dynamics, we looked at extensions of the information geometry / evolutionary game theory story to more general time-scales, incentives, and geometries. Today we’ll see how to make this all work in finite populations!
Let’s recall the basic idea from last time, which John also described in his information geometry series. The main theorem is this: when there’s an evolutionarily stable state for...
Published on March 24, 2015 11:00