I appreciated this illustration on unconventional storytelling from Tom Gauld:

When talking about adventures, I often relate the plot outlining of blockbuster movies and video games.
What if the synopsis of a big summer movie was “So and so had to save the world from evil… and then they did?”
We’d think, “That’s it?! How did they save the world … what happened along the way? Did they lose something and have to recover it? How was the hero changed throughout the journey, and what was different...
Published on February 01, 2015 07:00