Spoil the ending of your favorite game without any context

Spoil the ending of your favorite game without any context:

assertedbullet:



misskittyfantastico:



captxandri:



blue-crow:



tuulikki:



passerparvus:



orevet:



The cube and anticube both reassemble. Things go back to normal, but now your village knows about one more spatial dimension than before. Also, it turns out that all of the places you’ve visited are contained within one of countless hypercubes. Or something. Sweet drum solo!



You…



You and your Freudian-flavoured subconscious were to blame for all the creepiness in Creepy Town. Not only was she not writing letters to you, she was dead the whole time, because you euthanised her as per her request.



Once you are confronted with the thing that should not exist, the main character gives up control to the player, allowing you to purge that thing from the world where he cannot. Then the hero drinks coffee in a diner. 



I told you that chick at the gas station that looks just like you was creepy.



You shoot a hole in the moon and throw a robot out of it. The AI in the game then tells you to leave because you’re terrifying.



You nearly die rescuing the man who betrayed you and then get the choice to turn back time to before the end of the world or choose to explore more of a post Calamity world.



As you and your party watch in terror as the Final Weapon looms closer to the planet, the energy of life seeps out of the crust and flows together, weaving into a net to stop the Final Weapon. All energy collides, creating a bright white light, until only her face is left visible as all fades to black.

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Published on November 10, 2014 22:50
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