Let me say this: the Nemesis System will change the RPG industry You won’t find a more engrossing open-world next-gen action game than
Middle Earth: Shadow of Mordor. I’m having as much fun with it as Dragons Dogma, which is to say, a lot of fun. It’s got all the elements to make a successful RPG—upgrades galore, loot finding, varied action, good pacing, a compelling story—but where the real world-building begins is in the Nemesis System. This is one of the smartest and nuanced mechanics I’v...
Published on October 10, 2014 06:27