Alien: Isolation - First Impressions

If you're from my class looking for my post on Ghost Story, it's right here.
I'm so excited about Alien: Isolation, I'm not going to hold my thoughts for a full review. That will come in time, but for now, here are my first impressions of this new survival horror game.

Logo for Alien: Isolation
Impressive Attention to Detail
It hasn't been a full year yet since I watched Alien for the first time. (I liked it.) I re-watched it to put myself in the proper mood for Isolation.
The devs weren't kidding when they said they wanted Isolation to feel like the first movie. The details and overall design match the aesthetic so well, it's staggering. This goes double for the DLC Crew Expendable, which I took a brief look at before I watched the movie. Crew Expendable is set on the Nostromo... and it is completely the Nostromo.


Apocalyptic Logs

A common staple of survival horror games, pieces of the story revealed through scattered notes, or in this case, archive logs. There are plenty of these. How many? Well, there's an achievement for getting 100 of them. So yes, lots of logs in Alien: Isolation.

Apocalyptic logs are even better when they provide you with some sort of clue or hint.

Passcode door in Alien: Isolation
For example, a passcode to open a door.

Speaking of opening doors...


Recursive Unlocking

If you've followed my survival horror rantings for some time now, you probably expected this. When I play a survival horror game, I like unlocking things! I even like backtracking to unlock things.

Well...

Recursive unlocking in Alien: Isolation
So far, I've seen three different types of doors that require an item I don't have yet. They've been relatively far apart, even just in the short amount of time I've played. That looks like an excellent sign to me!


Tension

I'm still so near the beginning, nothing has tried to kill me yet. Nevertheless, the atmosphere is pretty great. Part might be because I know this is a horror game and things are going to start trying to kill me soon, but most of it is the brooding tension of Sevastopol Station. It's falling to pieces, the few people I've seen have been running, and I'm trapped inside--a good combination to put me on edge.


Don't worry, I'll have a full review ready once I finish the game. In the meantime, I'll be giving updates on my thoughts through Twitter, so if you haven't followed me already... Follow @SamLienhard


Have you tried Alien: Isolation yet? Let me know what you think of it!
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Published on October 08, 2014 06:00
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