The almost-real Lumino City will be almost-really available next month

Lumino City, that gorgeous, handcrafted follow-up to Lume that we've been talking about for months, is now pegged for release in November. The London-based duo behind the game, have built an intriguing world out of cardboard, found objects, and laser-cut pieces, and then reassembled them into a big clockwork world. It straddles a weird divide of perfect recreation of imperfect objects. This year's The Swapper similarly repurposed found objects to surprisingly emotive ends, and, while Lumino City is a much brighter affair, it looks to have a similar sense of purpose. 


Anyway: we'll find out next month. 


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Published on October 01, 2014 07:30
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