Demo Now Available for The Mansion (Working Title)

You've probably never heard of The Mansion, and that's because it's my game! My ChoiceScript project has reached the point where I'm ready to put a slice of it out there for people to test.

Your one-time friend summoned you to his mansion with an urgent request, only to betray you. Now you're trapped in a place where monsters roam the halls, hints of gruesome secrets unveil themselves at every turn, and your escape is barred by traps and puzzles. Your only hope is to search for the keys to your freedom...
 ...and survive the dark secrets of The Mansion.

If you want to enter it blind, use the link below. If you'd like a little more information, read on!

https://dl.dropboxusercontent.com/s/352t5nlxn01pu0z/The%20Mansion.html
Even though ChoiceScript is geared toward choice-driven adventure games, I've created mine with the principles of survival horror in mind. Some of the genre's core elements should be there.
The demo ends at the main doors, so don't approach them right away if you want to explore more first. Another demo-specific element is that you're blocked from going upstairs.
"The Mansion" is a dull working title, so let me know if you have any suggestions!
I'm having a lot of fun with this, and I hope lots of people try the demo and share their impressions so I can turn it into something wonderful. Let me know all of your comments/questions/problems/etc. Have at it!


Known bugs:

If you check your inventory after fighting the monster in the servants' quarters, the narration will refer to the monster as alive.The difficulty of the shadow encounter may be too high.It's easy to overlook when you pick up a medicine bottle.The lines in the poem for the white and gold candles are a little too vague.Sometimes, after checking your inventory, you get no text, only options.
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Published on September 12, 2014 08:34
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