Writing About Games

A couple of years back, the workgroup I was in at Project Horseshoe pondered the notion of "artistic legitimacy" for video games. One of the things we kicked around was the notion that there needed to be discussion of games in all corners, not just the gaming press, so that the discourse on gaming could, by its vibrant existence, lend weight and thought and heft to gaming as a whole. After all, if Tim Shafer creates art in a forest and nobody from the New York Times is there to play it, does it
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Published on June 17, 2009 05:34
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