June 29, 2014: Unleash The Power Of Nature
If you think natural magic is all druids and bunnies and glowing moss, you're in for quite a surprise, courtesy of Pyramid #3/68: Natural Magic . This issue's intersection of Gaia and glamour offers new GURPS Dungeon Fantasy lenses for the life-force wizard, elemental druid, and high druid from the quill of Sean Punch, as he takes you behind the scenes of his recently released GURPS Dungeon Fantasy 16: Wilderness Adventures .
Other fruitful endeavors in this issue's bounty include an expansion of GURPS alchemical ideas (plus 40 effects), from GURPS Thaumatology: Chinese Elemental Powers author William H. Stoddard, a magical desert from GURPS Locations: Tower of Octavius guide Matt Riggsby, and an intriguing adventure outline from GURPS Banestorm: Abydos curator David L. Pulver. It also features a new GURPS Thaumatology: Magical Styles philosophy used by dark elves (complete with three new spells), a write-up of nature-based abilities using the GURPS Powers framework, and more.
When the magical and natural worlds collide, the results are preternaturally powerful – and that's especially true for this issue of Pyramid. Pick it up individually, or start your subscription today for months of arcane-awakening awesomeness!
– Steven Marsh
Warehouse 23 News: Will You Answer The Call?
The Lich Lord has returned, and he has released the dead from their wormy graves. Horrors plague the land and a call has gone out for heroes. Dungeoneer: Tomb of the Lich Lord has everything needed for two to four players to dive right into the adventure, fight monsters, complete quests, and level up before facing the Lich Lord. Available from Warehouse 23 .
Published on June 29, 2014 18:18
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