Killing and Storytelling

This post is not about telling stories about how this dude ended up dead in your walk-in freezer. Leave me out of that. You going to jail, so just accept it.


No, this post is about when killing feels necessary, when it isn’t, and what separates the two.


To illustrate this, I’m going to invite my good friend Adam Jensen. He’s an ex-SWAT commander-turned-private security dude fromDeus Ex: Human Revolution, a superb game from Ubisoft.After a terrible worker’s comp claim, Adam returns to work as a...

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Published on June 16, 2014 04:20
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