Is Destiny a Worthy Plot Device in Fantasy?

Fellow writers and readers, I have recently been wrestling with the idea of fate or destiny as a plot element in fantasy literature. My books, so far, have not relied on the concept, but I know that it has been done numerous times throughout the genre.

Is it a worthwhile concept? Is it done to death? Is its former interest now lost on the current audience of readers? Is it boring?

David Eddings wrote Pawn of Prophecy as the first volume in an extensive series called the Belgariad. As you can tell from the title, prophecy, or destiny plays a large part in the story. Eddings proposes a model of prophecy as being not something set in stone, but like a stone flying through the air. There are two prophecies at work, one light and one dark. If the heroes play their parts correctly, their stone will strike the dark one in mid air, sending it back on course.

This is admittedly, a really cool concept!

Then you have Star Wars! In this series, talk of destiny is largely used to manipulate Luke Skywalker into choosing one path or another. Yoda and Ben tell him he is "destined" to confront Vader, but then according to the dark side, he is "destined" to replace Vader at the emperor's side... Then of course the climax of the films comes when Luke stands viciously over his wounded father, who is an inch from death after a fierce lightsaber duel. The emperor goads him to strike Vader down. Instead, Luke shows his true power, an inner power, by throwing his weapon into a massive electrified pit (common appliance in Star Wars spacecraft) and refusing to fight.

What makes Destiny work as a concept? Crypticness? Plot twists? Multiple interpretations of it? Perhaps the hero must deviate from the supposed destiny in order to be truly heroic, or the destiny might prove to be born of ignorance and assumptions, the true quest being to uncover the erroneous nature of the so-called prophecy?

One way I would approach it:

Prophecy becomes more possible and more clear the closer one is to being defeated. Imagine good versus evil as a chess game. When one side is almost lost, the outcome becomes obvious to predict, because there are a very limited number of legal moves. A prophet then is someone who watches closely, and anticipates the final moves, not one who uses magic to literally see the future.

I would also consider having a character completely lie and manipulate using the idea of prophecy to dupe the other characters.

If you are a writer, how would you approach prophecy and destiny in your work? As a reader how do you respond to such tales? Do you seek them out? Avoid them?

Discuss!
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Published on March 25, 2014 06:21
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message 1: by Kyra (last edited Mar 25, 2014 07:20AM) (new)

Kyra Halland (Copying this from the discussion thread)

I much prefer stories where characters have agency - they are able to choose their own fates, instead of being herded around by "destiny" or having to follow some sort of prophecy.

Prophecies do leave open the possibility of following them or not, and of ambiguity. They've been done to death, but I think there are still some interesting twists to take with them. Like in Harry Potter, the prophecy could have applied to either Harry or Neville; it was Voldemort who decided it applied to Harry.

It's also fun to see Destiny trying to herd the characters around, while the characters have ideas of their own.

But I definitely would not rely on Destiny and Prophecy as engines to drive the plot and the characters' choices and actions. To me, the big interest in a story lies in the characters and the choices, and having them do things just because it's their destiny or it's been prophesied takes away all the fun.

ETA: Since you asked, from the writer's point of view: In one of my novels, the gods have made a bet concerning what one of the characters will do. Different factions of gods are trying to get her to choose one way or another. And there's, not really a prophecy, but a declaration of what her choice will mean to the kingdom. But this is all based upon the character's, uh, character - the sort of person she is, and the things she will take into consideration in making this choice. When it comes to her actual actions and choices, this character very much has a mind of her own and isn't going to be herded into doing anything she doesn't want to do. She doesn't always make good choices, but her choices are her own. Destiny is dependent upon the character's choices, instead of her choices being driven by destiny.


message 2: by F.F. (new)

F.F. McCulligan Right on, Kyra, good to hear from you. While writing this, I did think about your take on a sort of Reverse Fate which you describe in Urdaisunia. The weight of her choice being watched closely by the Gods is a cool spin on what we might normally expect to be dictated the other way around.

Thanks for chiming in. What are the benefits of fate in a plot? Does it build anticipation in the reader? Does it enhance the importance of the climax when it finally comes?


message 3: by Shannon (new)

Shannon Pemrick Personally, I'm not a fan of destiny. Even if the character fights it (as most do) you feel like you know how the book will end. Destiny driven plots also seem less organic, almost linear. It is fun sometimes seeing Destiny screaming at the characters of a book like a parent trying to get their unruly teen to understand, but that's only sometimes.

Prophecies on the other, I like as a plot driver. Like Kyra said above they really open the possibilities of choices for characters and I find it allows for better character growth.

Both are pretty much over done in the fantasy genre in my opinion so staying away from them or keeping them to just existing but not being a major plot driver would more than likely make a book stand out more. But if you had to choose one or the other because the idea you're working with really needed one, I'd side with prophecies.

As an Author:
My novel series, which is a Science Fantasy, has hints there is a prophecy about the fate of the world and who needs to save it as well as a prophecy based on the fate of the main protagonist, but it's not a driving factor. The main protagonist believes in fate and destiny, though a lot of that has to do with how poorly she perceives the world due to her past. Her choices are a mix of what she believes to be fated and to be her own choices because she doesn't exactly like the destiny she's fated to. Unknown to her though, fate and destiny don't really exists. It's all dependent on choices so it's capable of changing (even if it doesn't appear that way when browsing through the infinite branches of timelines that exist based on possible choices).


message 4: by F.F. (new)

F.F. McCulligan infinite timelines and choices. mmmm. I remember a description from Dune in which Paul takes some spice then has visions about the future. It looks like a landscape all around him. The path disappears behind some hills then reappears, but it is not apparent which path right next to him will lead to which outcome on the horizon.

Thanks for your thoughts, Shannon. your book sounds cool. I'll put it on my to-read shelf.


message 5: by F.F. (new)

F.F. McCulligan Nice take on it. I appreciate the examples. I too have found the greek fates to be quite intriguing. Thanks for providing a positive opinion on the subject!


Johnmcculloughiv I really like the way omens and prophecy are used in George RR Martin's books. Take the red comet: each culture has a different interpretation and set of prophecies that involve the comet. All of the interpretations fit some story points, but gloss over others. It is left to the reader to decide which (if any) of the prophecies is really true. It does a good job of giving information about the various factions and cultures in the books, and reveals more about human nature than about divine guidance.


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