My WND Technocracy column is about the dangers of pouring time and real-world money into the endless world of Massively Multiplayer Online Role-Playing Games (MMORPG).
…[W]hen the virtual world consumes the majority of both your time and money, it is not a “game” at all.
Back in 1991, when the only MMORPGs one could play were text-based and accessible through my university’s computer network, I watched students fail out because they became obsessed with the virtual world.
Years later I played an MMORPG myself, and was briefly very powerful within it. There came a day, however, when I received a very sobering reality check.
Just what are you accomplishing with your time “in-world?”
Read the full column here at WND News.
Published on January 29, 2014 18:06