Dear me, a new time synk!

Jane and I had a ton ‘o fun last night—started after supper and went to 12 midnight. Guild Wars 2. We really haven’t had so much fun since Might and Magic 4. The problems with most games are: bad art; bad maps; not-ready-for-prime-time glitches; and unsolvable puzzles or character requirements: 4 weeks into the game before you realize a mature jumping skill is requisite for the solution to the game and your mouse won’t do it, ergo your character can’t (Oblivion).


Well, we found a big online game with none of the show-stopping faults, and got heavily sunk into it with baby characters—and the fact that two people sitting side by side or across the country can separately run characters, link them up, and go solve problems together. I’m running a fire-throwing noble-born elementalist and Jane’s running a street-rat ranger with a big spotted cat for an ally, and we’re trashing fire drakes and bandits and having a ball. Lynn’s got the game at a higher level than we have, and we haven’t linked up with her yet, but we can: there’s a way to talk back and forth, even by audio, if you have headphones (not yet) and while my crappy mouse skills have me running into pillars and off stairways, I’m learning for a very practical reason: I’ve got a mouse I can marginally use, and my hands are starting to get just a little sore from the trackpoint mouse I tend to use while writing: since gran had bad arthritis, I pay attention to this warning. Gameplay may teach me to use a trackball efficiently yet.


And my guy is quite pretty, which is fun.


If any of you are gamers and want to give this one a spin, you buy the not-too-pricey disk, and that’s the last money you have to spend. You log on to a server: if any of you ask, we can tell you what server we’re on, which probably helps if you’re trying to ‘meet’ somebody on line; and beyond that, you just run around and have fun. Time just got away from us, and we realized it was midnight.

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Published on January 08, 2014 08:21
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message 1: by Estara (new)

Estara Last year I got into both Dragon Ages (which really is the most like playing a fantasy book in my opinion - there might be a clear confrontation with a big bad at the end of the game, but depending on the paths you take and the origins you choose and the way you treat your companions it feels totally different and you even have different ways of solving the big bad problem; The second game must be what playing good grimdark fantasy is like, there are only shades of grey and at the end you basically may have saved a few people but the overall situation has gone to beginning of war - both of those live of interaction with the characters around you AND both are solo player games).

This year I got into Skyrim - it's lovely to explore around but I feel hardly any need to have a companion or follow the storyline, they have no real personality and don't react to your decisions (also a soloplayer).

Online rpgs only work if you have good friends to play them with at regular times, I've found. Anyway, I hope you continue enjoy your gaming groove - I surely do mine ^^.


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