What Makes for a Good Playtester (redux)

As we head into the playtesting period for The Strange, I am reminded of an article I wrote last year about what I think makes for a good playtester. Here are the salient points from that article about what sorts of feedback I think a playtester should provide:


1. Appropriate feedback.An important part of being a playtester is the ability to understand what it is you’re looking at, and understand what portion of the process you are a part of. For example, if someone sends you a rough version o...

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Published on December 04, 2013 22:09
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