Periodically I was asked by Pixelvolt to answer a few interview questions.
Check them out here for the latest in Indie Game News!I’m also posting the interview here for posterity:
Pixelvolt: Many enjoyed the Crash Bandicoot trilogy more than Super Mario 64 or DK64. How do you think the Crash Bandicoot franchise did against Nintendo’s heavy hitter platformers?
Andy:Crash Bandicoot was in development during the same period as Mario 64. We started in 1994 and first saw our rival at E3 in May of 199...
Published on September 25, 2013 08:09