Learning iOS Design
In other book news, my friend Bill Van Hecke wrote a great book on design called Learning iOS Design.
If you’re a Mac user, you’ve probably used software made by the Omni Group. If you’ve used software made by the Omni Group (and you’re reading this blog), you’ve probably wondered about their design process. Well, wonder no more. Bill is the Omni Group’s User Experience Lead, and in this book, he’s laying it all out for you.
I should probably mention that Bill graciously (but perhaps somewhat ill-advisedly) asked me to write the foreword for his book. Which I did. Because the book is fantastic. Buy it on paper or for your Kindle.
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If you liked this, you'll love my book. It's called Designed for Use: Create Usable Interfaces for Applications and the Web. In it, I cover the whole design process, from user research and sketching to usability tests and A/B testing. But I don't just explain techniques, I also talk about concepts like discoverability, when and how to use animations, what we can learn from video games, and much more.
You can find out more about it (and order it directly, printed or as a DRM-free ebook) on the Pragmatic Programmers website. It's been translated to Chinese and Japanese.
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