On Worldbuilding, Changes and Plot

A couple months ago, I put out a tweet something like, “If you can’t fix it in plot, alter the worldbuilding.” Y’see, I’d just shifted inserted a huge change in Sand of Bone’s world in order to give a character the reason and ability to perform an act that the remaining 60% of the novel depended upon. The change made me happy because, even though it had a huge impact, it required so little in actual text changes.


Not long after I put up that tweet, someone else wrote under the same hashtag som...

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Published on June 20, 2013 12:09
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